![]() ![]() Generation 4 introduced hunting grounds with vertical elements, such as the Ancestral Steppe with its many cliffs. Generation 3 introduced the first hunting grounds to feature underwater areas, most notably the Flooded Forest and Deserted Island. Each area boasts its own unique roster of monsters, and offers a variety of useful resources, such as ore, herbs, insects and so forth.įrom Generations 1 to 4, each hunting ground was divided up into multiple areas that required the player to load in each time they transitioned from one area to the next. ![]() The hunting grounds are quite diverse, ranging from lush forests, to frozen tundras, to active volcanoes. These are the areas featured in the world of Monster Hunter where hunters conduct their hunts. ![]()
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